Celestial Armor
Foundations · #5 · Rare

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Artifact — Equipment
Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Card details
- Shown printing
- Foundations (FDN)
- Artist
- Olena Richards
- Color identity
- White
- Colors
- White
- Mana value
- 3
- Keywords
- Equip, Flash
- First released
- November 15, 2024
- Printings
- 5
- EDHREC rank
- #3240 on EDHREC
- Market price
- $0.36 (cheapest printing, updated weekly)
Legality
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlLegal
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureLegal
Rulings (2)
Attaching Celestial Armor to a creature that has already been blocked won't cause it to become unblocked, even if one or more of the blocking creatures don't have flying or reach.
If a creature gains hexproof in response to a spell or ability controlled by an opponent that only targets that creature, then when that spell or ability tries to resolve, all of its targets will be illegal. As a result, that spell or ability won't resolve and none of its effects will happen.
All printings
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Card data and images from Scryfall.