Cathedral Acolyte
Fallout · #75 · Uncommon

Buy from us
Not in stock
We add new singles every week.
Creature — Human Cleric
Each creature you control with a counter on it has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
: Put a +1/+1 counter on target creature that entered this turn.
"Master, evolve me to perfection!"
1/2
Card details
- Shown printing
- Fallout (PIP)
- Artist
- Jeremy Paillotin
- Color identity
- Green
- Colors
- Green
- Mana value
- 2
- First released
- March 8, 2024
- Printings
- 2
- EDHREC rank
- #6598 on EDHREC
- Market price
- $0.47 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (2)
Once a creature’s ward ability has triggered, causing that creature to lose ward by removing Cathedral Acolyte won’t affect the ability. The appropriate player will still have to pay
or see their spell or ability countered.
The effect of Cathedral Acolyte’s first ability applies to any creature you control with a counter on it, not just ones with +1/+1 counters.
All printings
- Loading printings...
Card data and images from Scryfall.