Casey & Raph, Hotheads
Teenage Mutant Ninja Turtles Eternal · #114 · Rare

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Legendary Creature — Mutant Ninja Human Turtle
When Casey & Raph enter, choose one or both. Each mode must target a different player.
• Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost.
• Target player creates two Treasure tokens.
4/4
Card details
- Shown printing
- Teenage Mutant Ninja Turtles Eternal (TMC)
- Artist
- Leonardo Santanna
- Color identity
- Red
- Colors
- Red
- Mana value
- 5
- Keywords
- Treasure
- First released
- March 6, 2026
- Printings
- 1
- EDHREC rank
- #22854 on EDHREC
- Market price
- $0.36 (cheapest printing, updated weekly)
- Related cards
- Treasure (Token)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
If a spell has
in its mana cost, you must choose 0 as the value of X when playing it without paying its mana cost.
If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.
The target of the first mode must follow all timing rules for cards played this way. For example, if the exiled card is a land card, they may play it only during their main phase while the stack is empty and only if they have an available land play remaining.
All printings
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Card data and images from Scryfall.