Canyon Crab
Outlaws of Thunder Junction · #40 · Uncommon

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Creature — Crab
: This creature gets +2/-2 until end of turn.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
They cluster near shallow river crossings, blending into the rocks, waiting for unsuspecting travelers to step within range of their claws.
0/5
Card details
- Shown printing
- Outlaws of Thunder Junction (OTJ)
- Artist
- Ignatius Budi
- Color identity
- Blue
- Colors
- Blue
- Mana value
- 2
- First released
- April 19, 2024
- Printings
- 1
- EDHREC rank
- #14514 on EDHREC
- Market price
- $0.10 (cheapest printing, updated weekly)
Legality
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlLegal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureLegal
Rulings (1)
At the beginning of your end step, Canyon Crab's ability will check to see if you've cast a spell from your hand this turn. If you have, the ability won't trigger at all. If the ability does trigger, it will check again as it tries to resolve. If you've cast a spell from your hand since the ability triggered, the ability won't do anything.
All printings
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Card data and images from Scryfall.