Brave the Elements
Commander 2014 · #66 · Uncommon

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Choose a color. White creatures you control gain protection from the chosen color until end of turn.
"Trust me, your lost fingers and toes are nothing compared to the lost treasures of Sejiri."
—Zahr Gada, Halimar expedition leader
Card details
- Shown printing
- Commander 2014 (C14)
- Artist
- Goran Josic
- Color identity
- White
- Colors
- White
- Mana value
- 1
- First released
- October 2, 2009
- Printings
- 4
- EDHREC rank
- #3730 on EDHREC
- Market price
- $0.34 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
Only white creatures you control at the time Brave the Elements resolves gain the protection ability. Creatures that come under your control later in the turn, or that turn white later in the turn, won’t have it.
You choose a color as Brave the Elements resolves. Once the color is chosen, it’s too late for players to respond.
All printings
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Card data and images from Scryfall.