Bound in Gold
Kaldheim · #5 · Common

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Enchantment — Aura
Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
"Trespassers will be smelted."
—Axgard inscription
Card details
- Shown printing
- Kaldheim (KHM)
- Artist
- Victor Adame Minguez
- Color identity
- White
- Colors
- White
- Mana value
- 3
- Keywords
- Enchant
- First released
- February 5, 2021
- Printings
- 1
- EDHREC rank
- #16380 on EDHREC
- Market price
- $0.20 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
A creature that “can’t crew Vehicles” can’t be tapped to pay the crew cost of a Vehicle.
Activated abilities contain a colon and appear in the form “[Cost]: [Effect].” Some keywords (such as equip) are activated abilities and will have colons in their reminder texts. Loyalty abilities of planeswalkers are also activated abilities.
Bound in Gold doesn’t stop static abilities from affecting the game, and it doesn’t stop triggered abilities from triggering. It also doesn’t stop mana abilities from being activated. Most activated abilities that produce mana as they resolve are mana abilities.
All printings
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Card data and images from Scryfall.