Bloodhaze Wolverine
Throne of Eldraine · #113 · Common

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Creature — Wolverine
Whenever you draw your second card each turn, this creature gets +1/+1 and gains first strike until end of turn.
"Build a moat. If we're lucky, it can't swim."
—Syr Branigan, knight of Ardenvale
2/1
Card details
- Shown printing
- Throne of Eldraine (ELD)
- Artist
- Evan Shipard
- Color identity
- Red
- Colors
- Red
- Mana value
- 2
- First released
- October 4, 2019
- Printings
- 2
- EDHREC rank
- #29537 on EDHREC
- Market price
- $0.11 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
If Bloodhaze Wolverine gains first strike after first-strike combat damage has been dealt, it will just deal regular combat damage.
If a spell or ability causes you to put cards into your hand without specifically using the word "draw," it's not a card drawn.
If an effect instructs you to draw multiple cards, the ability triggers after you draw whichever is the second one for the turn. You choose a target (if any) for the ability after you've drawn and looked at all of the cards and finished resolving the spell or ability that caused you to draw them.
The triggered ability can trigger only once each turn. It doesn't matter whether the permanent with that ability was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.
All printings
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Card data and images from Scryfall.