Blazing Sunsteel
Commander Legends · #364 · Rare

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Artifact — Equipment
Equipped creature gets +1/+0 for each opponent you have.
Whenever equipped creature is dealt damage, it deals that much damage to any target.
Equip
Wyleth emerged from the crater unscathed with the sun's fury trapped in his hands.
Card details
- Shown printing
- Commander Legends (CMR)
- Artist
- Tyler Jacobson
- Color identity
- Red
- Colors
- Red
- Mana value
- 2
- Keywords
- Equip
- First released
- November 20, 2020
- Printings
- 1
- EDHREC rank
- #6381 on EDHREC
- Market price
- $7.56 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (4)
A creature can be dealt an amount of damage greater than its toughness. For example, if the equipped creature has 1 toughness and is dealt 3 damage, it deals 3 damage, not 1, to the chosen target.
Blazing Sunsteel is the source of the middle triggered ability, but the equipped creature is the source of the damage. For example, if the equipped creature is green, that ability can't target a permanent with protection from red, but it can target one with protection from green, though the damage would be prevented.
If your life total is brought to 0 or less at the same time that the equipped creature is dealt damage, you lose the game before Blazing Sunsteel's middle ability goes on the stack.
Opponents who have left the game aren't counted by Blazing Sunsteel's first ability.
All printings
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Card data and images from Scryfall.