Beetleform Mage
Dragon's Maze · #54 · Common

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Creature — Human Insect Wizard
: This creature gets +2/+2 and gains flying until end of turn. Activate only once each turn.
"When the Simic say to take command of your life, we don't mean just your career."
—Vorel of the Hull Clade
2/2
Card details
- Shown printing
- Dragon's Maze (DGM)
- Artist
- Marco Nelor
- Color identity
- Green, Blue
- Colors
- Green, Blue
- Mana value
- 3
- First released
- May 3, 2013
- Printings
- 1
- EDHREC rank
- #30474 on EDHREC
- Market price
- $0.04 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (2)
Activating Beetleform Mage's ability after it's been blocked by a creature without flying or reach won't cause it to become unblocked.
If Beetleform Mage's ability is activated by one player, then another player gains control of it during the same turn, the second player can't activate its ability that turn.
All printings
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Card data and images from Scryfall.