Aryel, Knight of Windgrace
Commander Masters · #336 · Uncommon

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Legendary Creature — Human Knight
Vigilance
,
: Create a 2/2 white Knight creature token with vigilance.
,
, Tap X untapped Knights you control: Destroy target creature with power X or less.
4/4
Card details
- Shown printing
- Commander Masters (CMM)
- Artist
- Grzegorz Rutkowski
- Color identity
- Black, White
- Colors
- Black, White
- Mana value
- 4
- Keywords
- Vigilance
- First released
- April 27, 2018
- Printings
- 4
- EDHREC rank
- #8210 on EDHREC
- Market price
- $0.24 (cheapest printing, updated weekly)
- Related cards
- Knight (Token)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
If the target creature's power is greater than X as Aryel's last ability tries to resolve, the ability doesn't resolve. You can't tap extra Knights once the ability has been activated.
Once you announce that you're activating Aryel's last ability, no player may take other actions until the ability's been paid for. Notably, players can't try to make the value of X invalid by removing or tapping your Knights.
Tapping Aryel to activate either of its abilities while it's attacking doesn't remove it from combat.
You can tap any untapped Knights you control, including ones you haven't controlled continuously since the beginning of your most recent turn, to pay the cost of Aryel's last ability. However, you must have controlled Aryel continuously since the beginning of your most recent turn in order to use either of its activated abilities.
All printings
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Card data and images from Scryfall.