
Armored Armadillo
Creature — Armadillo
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
: This creature gets +X/+0 until end of turn, where X is its toughness.
"I always wanted to ride a slow cannonball with legs!"
—Kellan
0/4
Card details
- Shown printing
- Outlaws of Thunder Junction (OTJ)
- Artist
- Leon Tukker
- Color identity
- White
- Colors
- White
- Mana value
- 1
- Keywords
- Ward
- First released
- April 19, 2024
- Printings
- 1
- EDHREC rank
- #15620 on EDHREC
- Market price
- $0.20 (cheapest printing, updated weekly)
Legality
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperLegal
- BrawlLegal
- Standard BrawlLegal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureLegal
Rulings (1)
The value of X is determined as Armored Armadillo's activated ability resolves. It won't change later in the turn if other effects modify Armored Armadillo's toughness.
All printings
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Card data and images from Scryfall.