Armed // Dangerous

Dragon's Maze · #122 · Uncommon

Armed // Dangerous

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Armed1R

Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Dangerous3G

Sorcery

All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)