
Creature — Archon
Flying
Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
4/5
Card details
- Shown printing
- Return to Ravnica (RTR)
- Artist
- David Rapoza
- Color identity
- Blue, White
- Colors
- Blue, White
- Mana value
- 7
- Keywords
- Flying, Detain
- First released
- October 5, 2012
- Printings
- 3
- EDHREC rank
- #22565 on EDHREC
- Market price
- $0.18 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (8)
The nonland permanents will be detained before blockers are chosen. Notably, a creature detained this way can’t block before it is detained.
The two nonland permanents can be controlled by the same opponent or by different opponents.
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
All printings
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Card data and images from Scryfall.