Anthem of Rakdos
Dissension · #102 · Rare

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Enchantment
Whenever a creature you control attacks, it gets +2/+0 until end of turn and this enchantment deals 1 damage to you.
Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Card details
- Shown printing
- Dissension (DIS)
- Artist
- Ralph Horsley
- Color identity
- Black, Red
- Colors
- Black, Red
- Mana value
- 5
- Keywords
- Double, Hellbent
- First released
- May 5, 2006
- Printings
- 1
- EDHREC rank
- #21719 on EDHREC
- Market price
- $0.72 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
- FutureNot legal
Rulings (4)
If a source you control would deal damage to multiple creatures and/or players simultaneously, all of that damage is doubled.
If damage that would be dealt to a player or creature is affected by both Anthem of Rakdos and a damage prevention effect, that player or that creature’s controller chooses the order to apply the effects. In most cases that player will want to prevent damage, then double what’s left.
The first ability triggers once for each creature you attack with. If you attack with three creatures, for example, they’ll each get +2/+0 and you’ll be dealt 3 damage.
The hellbent ability doubles the damage dealt to you by Anthem of Rakdos itself.
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Card data and images from Scryfall.