Angelic Cub
Foundations Jumpstart · #163 · Uncommon

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Creature — Cat Angel
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as this creature has three or more +1/+1 counters on it, it has flying.
1/1
Card details
- Shown printing
- Foundations Jumpstart (J25)
- Artist
- Miranda Meeks
- Color identity
- White
- Colors
- White
- Mana value
- 2
- First released
- December 2, 2022
- Printings
- 2
- EDHREC rank
- #15949 on EDHREC
- Market price
- $0.27 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlLegal
- Standard BrawlNot legal
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (3)
Angelic Cub's first ability will resolve before the spell or ability that caused it to trigger.
If a spell or ability has one or more of its targets changed to Angelic Cub, Angelic Cub's first ability will trigger if it hasn't yet been the target of a spell or ability this turn.
If you create a copy of a spell on the stack and target Angelic Cub, Angelic Cub's first ability will trigger as long as it hasn't yet been the target of a spell or ability this turn.
All printings
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Card data and images from Scryfall.