Aminatou, the Fateshifter
Double Masters 2022 · #169 · Mythic

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Legendary Planeswalker — Aminatou
+1: Draw a card, then put a card from your hand on top of your library.
−1: Exile another target permanent you own, then return it to the battlefield under your control.
−6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Loyalty 3
Card details
- Shown printing
- Double Masters 2022 (2X2)
- Artist
- Seb McKinnon
- Color identity
- Black, Blue, White
- Colors
- Black, Blue, White
- Mana value
- 3
- First released
- August 10, 2018
- Printings
- 7
- EDHREC rank
- #4252 on EDHREC
- Market price
- $3.92 (cheapest printing, updated weekly)
Legality
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- CommanderLegal
- PauperNot legal
- BrawlNot legal
- Standard BrawlNot legal
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- FutureNot legal
Rulings (8)
Aminatou's second ability can target any permanent you own, including those another player controls.
As Aminatou's third ability resolves, you choose a direction, then each player takes control of their new permanents at the same time.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. The effect of Aminatou's third ability stops applying to all permanents that player controlled and control of them reverts to their previous controller.
In a two-player game, each player gains control of each permanent the other controls (aside from Aminatou) no matter which direction you choose.
Once the exiled permanent returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
The effect of Aminatou's third ability lasts indefinitely. It continues to apply after Aminatou (or her controller) leaves the game.
You draw a card and put one back all while Aminatou's first ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
All printings
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Card data and images from Scryfall.