Abandon Reason

Foundations Jumpstart · #513 · Uncommon

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Abandon Reason

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Abandon Reason2R

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)